Resume

Richard Nunes da Silva   |   Game Designer

This is the web version of my resume, or you can also download a PDF version by clicking the download button.

There is also a pdf version of my portfolio, which can be accessed by clicking the button below.

Richard Nunes da Silva | Game Designer

Self-motivated. Data-driven. Quick learner.

A creative professional with more than 5 years of professional experience in Game Design and Project Management.

I love designing game mechanics, systems and gameplay loops to entertain people.

My passion for design, data-driven approach and commitment with milestones are my best weapons in any project.

Contact Info.

Toronto, Canada

  • WEBSITE

richardnsilva.com

  • EMAIL

richard.n.silva@gmail.com

Professional Experience

INSTRUCTOR   |   Scheffer School

Brazil   |   2013 - 2015

Scheffer School is a Design school with over 40 years of experience that has prepared thousands of students for the labor market.

Roles: Tutored over 200 students in Game Design, 3D Modelling and Graphic Design.

FREELANCE PROJECTS

2012   |    2019

Over the years I have worked on several projects as a freelancer in different creative fields.

Roles: Game Design Consulting, UI Design, Creative Direction, Graphic Design, 3D Modeling.

GAME DESIGNER & PRODUCER   |  SOFTGAMES

Toronto   |   2019 - Present

SOFTGAMES is a leading developer of the most popular Instant Games with tens of million users every month.

Roles: Design match-3 titles - Data Analysis - Data-driven design - Level Design - Monetization improvements - Player Engagement improvements - Prototyping features - Project Management - KPIs monitoring

GAME DESIGNER   |   Laboratory of Learning Objects

Brazil   |   2015 - 2019

The Laboratory of Learning Objects is a game studio located within Feevale University that develops educational games.

Roles: Game Design Document - Balance - Prototyping - Design new features - UI Design - Level Design - Creative Direction.

Professional Skills

GAME DESIGN

Game Design

 

•   Game System Design

•   Data-driven Design

•   Prototyping

•   MDA Framework

•   Playtest Analysis

•   Game-based Learning

 

Level Design

•   Rational Level Design

•   Level Blockout

•   Match-3 Design


Other

•   Data analysis

•   Project Management

•   Risk Assessment

•   UI/UX Design

•   Visually focused design documentation

•   Game Economy analysis

SOFTWARE

Game Design

 

•   Unity

•   Adobe XD

•   Microsoft Excel

Graphic Design

•   Adobe Photoshop

•   Adobe Illustrator

•   3ds Max

Project Management

•   Jira

•   Confluence

•   SourceTree

•   Trello

•   Microsoft Project

Audio

•   Audacity

•   Adobe Audition

Languages & Education

LANGUAGES

ENGLISH

•   Proficient

PORTUGUESE

•   Native


SPANISH

•   Intermediate

FRENCH

•   Beginner

EDUCATION

MBA in Project Management

•   Unisinos   |   2017 - 2018

Associate’s Degree in Digital Games

•   Feevale University   |   2009 - 2012

  • Email

©2021 by Richard N. Silva.