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The Amazing Adventures of Apollo & Rosetta in Space
Role: Creative Director
Platforms: PC | Kinect
Genre: Game for Health
Release Year: 2015
Duration: 24 months
Team Size: 12
Contractor: Laboratory of Learning Objects
Tools Used: Unity, Trello, Adobe Suite, G Suite, Source Tree, Bitbucket
About the Project
The Amazing Adventures of Apollo & Rosetta in Space (As Incríveis Aventuras de Apollo e Rosetta no Espaço) was developed for academic research. The purpose of this game is to train the Executive Functions, especially the Inhibitory Control, of children between the ages of 8 and 10. It features 7 different game modes. This game was developed as part of a PhD thesis at Feevale University.
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Project roles:
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Designed 7 different game modes for specific research needs.
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Designed a procedural difficulty curve system for all 7 game modes, following the Rational Level Design framework.
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Documented and wrote most of the script and dialogues.
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Analyzed and documented connections between neuropsychology and digital games.
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​All screenshots reflect the work of the entire team.
Awards
Master's Tip Award (Dica de Mestre)
Educator Category | 2018
2nd Place

