Role: Game Designer
Genre: Educational Game
Release Year: 2016
Duration: 6 months
Team Size: 2
Contractor: Private / Freelance
Tools Used: Unity, Trello, Adobe Suite, Source Tree, Bitbucket
About the Project
Paleo Game is a mobile educational game (with local multiplayer) that covers evolutionary biology, commissioned by a Brazilian PhD professor. The game has several questions and minigames on the subject, aimed for pre-teens between 10 and 12.
The project goal was to give another tool for biology teachers to use in the classroom. By using local multiplayer features and mechanics, the game encourages cooperation and group learning.
Roles in the project:
Designed the gameplay loop.
Planned and designed 3 minigames with local multiplayer features.
Prototyped and implemented the level layout.
Planned choke points in the game board to enhance gameplay.
Designed the game systems, their rules and interactions.
Ensured the game look and feel was within the project goal.
All screenshots and video reflect the work of the entire team.