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Multiple Match-3 Games
Role: Game Designer & Producer
Platforms: Facebook Instant Games (Desktop, Android, iOS)
Genre: Match-3
Release Years: 2017, 2018, 2019
Duration: LiveOps
Team Size: 10-15
Tools Used: Custom Engine & Tools, Adobe XD, Adobe Photoshop, Jira, deltaDNA, Excel, Confluence, Google Workspace, Source Tree, GitHub
About the Project
At SOFTGAMES Canada I had the opportunity of working on several free-to-play match-3 games. The smaller titles allow the team to test different themes and experimental features.
These HTML5 games were featured on several game portals and are amongst the biggest match-3 titles on the Facebook Instant Games platform.
The Facebook Instant Games platform is an HTML-5 cross-platform gaming experience that allows Facebook users to discover, share, and play games without having to install new apps.
Each game has a unique theme, with thousands of levels to solve and different demographics.
Roles in the project:
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Design new experimental features based on the company strategy and target result metrics.
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Plan and design features that can be easily incorporated into different titles.
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Analyze the performance of new experimental features before applying them on flagship titles.
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Facilitate conversations between developers, artists and other team members towards common goals.
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Evaluate game performance through metrics and KPIs to plan action points accordingly.
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Design tools to reduce the gap between design, art and developers.
All screenshots reflect the work of the entire team.