Multiple Match-3 Games
Role: Game Designer & Producer
Platforms: Facebook Instant Games (Desktop, Android, iOS)
Release Years: 2017, 2018, 2019
Team Size: 10-15
Tools Used: Custom Engine & Tools, Adobe XD, Adobe Photoshop, Jira, deltaDNA, Excel, Confluence, Google Workspace, Source Tree, GitHub
About the Project
At SOFTGAMES Canada I had the opportunity of working on several free-to-play match-3 games. The smaller titles allow the team to test different themes and experimental features.
These HTML5 games were featured on several game portals and are amongst the biggest match-3 titles on the Facebook Instant Games platform.
The Facebook Instant Games platform is an HTML-5 cross-platform gaming experience that allows Facebook users to discover, share, and play games without having to install new apps.
Each game has a unique theme, with thousands of levels to solve and different demographics.
Roles in the project:
Design new experimental features based on the company strategy and target result metrics.
Plan and design features that can be easily incorporated into different titles.
Analyze the performance of new experimental features before applying them on flagship titles.
Facilitate conversations between developers, artists and other team members towards common goals.
Evaluate game performance through metrics and KPIs to plan action points accordingly.
Design tools to reduce the gap between design, art and developers.
All screenshots reflect the work of the entire team.